Search found 49 matches
- Thu Oct 07, 2021 9:06 am
- Forum: General discussion
- Topic: Looking for arkade games for two players
- Replies: 14
- Views: 22140
Looking for arkade games for two players
Skeleton Crew
- Tue Oct 05, 2021 3:19 pm
- Forum: Commodore
- Topic: Programming languages on C64
- Replies: 7
- Views: 12734
Programming languages on C64
I think a better link Honestly, if you care about speed, give it a break with high-level languages at 8 'bits, but if speed is not a priority, then ok, program whatever you want.
- Mon Oct 04, 2021 8:26 am
- Forum: General forum
- Topic: DRAM and SRAM testing
- Replies: 48
- Views: 75400
DRAM and SRAM testing
Someone has this new version? I wonder how many defective memories from the ZX are able to spill out. All in all, it may be better than killing the test ZX.
- Sun Oct 03, 2021 8:46 pm
- Forum: General forum
- Topic: DRAM and SRAM testing
- Replies: 48
- Views: 75400
DRAM and SRAM testing
@Damik - what programmer can test e.g. 4116?
I will buy - I will put it together - check - let me know (it will probably be possible to borrow it for fun at home )
Just counting on fast - the amount for the components will be much lower than 120USD ...
- Fri Oct 01, 2021 5:39 pm
- Forum: Amstrad
- Topic: Amstrad PCW (Joyce)
- Replies: 28
- Views: 39284
Amstrad PCW (Joyce)
50 PCW games in 30 minutes.
- Fri Oct 01, 2021 11:19 am
- Forum: Amstrad
- Topic: Printers to work with PCW
- Replies: 2
- Views: 9322
Printers to work with PCW
<t>Recently, while browsing websites devoted to PCW series computers, I did not find information about specific printers that work with them. Usually they were replaced by the amstrad dot matrix, but some old inkjet and laser printers could be seen in a few computer screenshots. Does anyone have a l...
- Wed Sep 29, 2021 11:39 am
- Forum: Commodore
- Topic: C64 display modes
- Replies: 27
- Views: 34174
C64 display modes
NUFLI is AFLI + 8 hires sprites. You can make NUFLIES only on the right side of the screen, then there will be a few sprites to use e.g. for multi layer or you can do trick with ninth sprite
- Mon Sep 27, 2021 2:39 pm
- Forum: General forum
- Topic: Software using floating point numbers
- Replies: 3
- Views: 10167
Software using floating point numbers
<t><br/> If I understand correctly and it is about watching such procedures, it is probably best to look for additional mathematical libraries, e.g. for QBASIC. I had a rich database somewhere: QBASIC math floating point procedures, but as I remember correctly it was recorded on a PC (XT / AT) 5.25 ...
- Thu Nov 19, 2020 11:54 am
- Forum: Commodore
- Topic: C16 to C64
- Replies: 1
- Views: 8997
Re: C16 to C64
Nope, not possible. C16 and C64 are different machines. Sometimes you can try to use BASIC programs from one on the another (but only if not make use of PEEK and POKE), nothing more.
- Mon Nov 16, 2020 10:42 am
- Forum: Tips and Tricks
- Topic: Aztec
- Replies: 0
- Views: 2118
Aztec
(C64)
You have to find The Idol on the lowest level of labirynth.
You have to find The Idol on the lowest level of labirynth.