Search found 27 matches
- Tue Oct 05, 2021 5:33 pm
- Forum: Commodore
- Topic: Programming languages on C64
- Replies: 7
- Views: 11547
Programming languages on C64
On PC, this is CC65, even a demo came out
- Tue Oct 05, 2021 3:18 am
- Forum: General discussion
- Topic: Lord of midnight.
- Replies: 1
- Views: 7888
Lord of midnight.
the game is awesome, you also have a remake on steam, both parts plus the mobile version.
- Sun Oct 03, 2021 3:35 am
- Forum: General forum
- Topic: DRAM and SRAM testing
- Replies: 48
- Views: 68723
DRAM and SRAM testing
<r><br/> That's right, you beat me <E>:)</E> None of these testers are likely to check "fast page mode", nor can they modify RAS / CAS timings. Not to mention the different DRAM refresh modes as well as checking the length of the refresh address (7/8 bit).<br/> Unfortunately - the best tester is the...
- Fri Oct 01, 2021 10:31 pm
- Forum: Amstrad
- Topic: Amstrad PCW (Joyce)
- Replies: 28
- Views: 36698
Amstrad PCW (Joyce)
And anyone has heard about IF HDD / CF cards for this equipment, is there any description of this project somewhere?
- Fri Oct 01, 2021 3:44 am
- Forum: General discussion
- Topic: Recently played games
- Replies: 39
- Views: 45622
Recently played games
only this black someone could replace blue with: D
- Wed Sep 29, 2021 2:09 am
- Forum: Commodore
- Topic: C64 display modes
- Replies: 27
- Views: 31684
C64 display modes
Just the motion blur made by the interlace is not grass, no matter what mode.
- Tue Sep 28, 2021 6:57 pm
- Forum: Commodore
- Topic: C64 display modes
- Replies: 27
- Views: 31684
C64 display modes
OK, I get it. I wanted to use NUFLI to display generative effects, but it won't work that way. Maybe I can assemble it in a clean FLI.