Cobra

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Wariorr
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Cobra

Post by Wariorr »

"Cobra" is a special purpose transport helicopter, the pilot of which is tasked with getting from the base of the pharmaceutical laboratory to the one destroyed by the earthquake, plagued by the rapidly spreading epidemic of a serious city disease. The only salvation for the townspeople there is a drug which is the only one the surviving cargo is on board the Cobra. The road leads through a ruined underground transport system, blocked with various items. IN The helicopter can make way for itself by moving and positioning objects (blocks) accordingly. The transported blocks have different depending on appearance, and because the earthquake has "contaminated" the blocks, they must be properly deactivated to he can continue his patrol without any obstacles or threats. Deactivation is very simple way by dropping a block with a specified per block of the same color. Both blocks when deactivated, they turn green, they merge with each other and the helicopter is unable to move them. The pilot has the found at his disposal During the patrol of bombs and two types "transfomers", also used to deactivate, but In a slightly different way. He also has barrels of fuel that he can refuel. The pilot has 3 machines at his disposal. If it reaches more than 20,000 points and completes the mission successfully will receive an additional helicopter is available. In some missions, fuel can be refilled by blowing over the barrels. In others, he must pay attention against destructive gaseous chemicals and corrosive acids destroying the machine's facial expression. Blocks, and bombs are raised by holding down the fire button while the helicopter is down right above the object being lifted. Apart from the Cobra Patrol, there are also on the floppy disk two other games. Pioneer - this is a classic puzzle game that is a variation of the Minesweeper game. The goal of the game is to find and then blow up all mines hidden in the minefield. Jumper - also a puzzle game. The goal of the player is to fill all gray fields in the game with a move of a chessman, assuming that you can only stand on each field once. The set presented by Atares deserves recognition. Despite the poor graphics, everyone a true "thinker" will be pleased to be there check in the game. Such games should appear on the Polish market more and more often. I must congratulate Atares on a successful set of puzzle games.
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