Master Of Orion

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Oldlegends
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Master Of Orion

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It was not only curiosity that pushed humanity into space to meet alien civilizations. Overpopulation and environmental degradation home planet forced to looking for new homes. NS The space rock is not hospitable, only a few places will be suitable for settlement. ABOUT every scrap of land, even if it was poor in natural resources, was fierce. Controlling the entire galaxy is the job for Lords of Orion. It is you Dear Reader, you are to become Lord galaxy (not to be confused with Mr. electrician) At the beginning, it is enough that after watching intro, you choose from New menu option You start with an arrangement the size of the space in which you were building your empire Small - the smallest, to huge -), i.e. speaking a human language, the computer will generate from 24 to half a hundred celestial bodies, depending on your decision. Then you choose the degree of difficulty games and the number of opponents played by the computer i to the most important point of the program - choice the race you will lead. The names are shown on the screen ten different civilizations, images of them appear next to them representatives, each of the races has other possibilities, different set specialties. You decide on after pressing this curved key - oh, .. right there, the screen shamefully turns black, it resounds gong, the curtain unfolds and forward Conqueror of Space! The beginnings, as always, are difficult. Your forces are small: two scout ships and one larger coionization ship. You have to get it two, three planets and "multiply" the population and number of factories. By little initial development technically, the colony vessel cannot move farther than for three rounds, 1 round = 1 year). So send him to the nearest planet, and scout ships to two more. If the discovered planet turns out to be suitable for settlement, it has min. 50 million inhabitants. build it on her base. Build the next colony ship as soon as possible you find the planet worthy feet of your race is in a distance of no more than 3 parsecs from the already occupied by Use your place scouts. industry without destroying it, of course striving for ecological balance. Now that your planetary societies were promoted in civilization race, you must contribute to the faster development of technology and science, Main put emphasis on work on the propulsion (PROPULSION to make you can to colonize more distant corners of the galaxy. Start too actions to improve devices (CONSTRUCllONS}, a Less over computers (COMlPUTERS) Upgrading weapons (WEAPONS) and strengthening force fields (FORCE FIELDS), you can leave at later, until other civilizations meet. When the scientists' efforts come to fruition first fruit in the form of an increase the range of colony ships, intesify on most of yours planets technical development, and on one or two of them, start producing improved ones models of these vehicles, of course, you will design them first (DESIGN). An important branch of science there is planetology that allows for your ecological control planets. It also enables growth population above that specified when colonizing the planet maximum. However, the most important task of planetology is enabling planetary exploration, initially unsuitable habitable (dead, barren or tundra-covered planets). When the level of science development will come to the tenth, change research direction and deal with the design of new weapons. Thanks to the combination of many areas you will learn better material for the production of warships. Illuminated drive after allow your ships to be three parsecs a turn, and the development of the hull structure i increasing the power of protective fields will equip your ships with powerful armor. However, so that the crews of ships do not have to drop into the enemy with stones, you can throw in nuclear rockets, heavy lasers, antimatter bombs and mother in law. This is just the beginning development of military technology, later it will be even more fun. Now design two types of medium sized ships for planet bombing and dueling in space and one kind of really big one vessel for universal use If not yet you met a foreign civilization, this you should catch it up right now Of course, your first contact doesn't have to end right now burst In the trunk of the inhabitants of your (or their) planet, but stay alert. First make a call business contacts (TRADE) i add to the NONAGRESSION PACT and a bit later, discreetly send yours spies (SPIES). Sooner or later, (rather sooner), it will come to the desired conflict. Now you show them all the back if you engage in a fight with too many enemies. Wage war without mercy, it is best to start bombing enemy planets right away, but for other races, be polite and kind. First of all, remember about not to leave ships intended for shelling planets unprotected, because they will be easy prey for the enemy. Ships equipped in a weapon to fight In space space should pave the way "bombers" the way to planets, dropping so much blood on the enemy as much as possible, but later yours you must keep

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your bloodthirsty instincts in check (I know this difficult). surprise. You bomb the enemy planet and if his population losses are less than l5 million with one attack this is "thin Bolek". Equipping one ship with twenty mediocre weapons Fussion Bomb gives an effect approximately 25 million population losses and 70-80 factories destroyed. Close your eyes now and think "... if you had five such ships ...". The other side of the coin is ground combat. You are landing an alien planet in the same the way you transported colonists and depending on arming the opponent, you give him "fire" or he gives you. The best way is to reduce the population of the planet to approx. that is 5-IO million and the hype on her landing squad, who will take over (of course on your behalf, My Lord). If you don't know how to keep from bombing, you will destroy it all colony and its resettlement will involve the production of a colony ship. However, to avoid any surprise, you have to remember all the time that you cannot send a landing to a planet that you cannot control, e.g. when an enemy plants itself on a toxic planet (TOXIC) or radioactive (RADIATEDl) better destroy its base fully or quickly run planetological sciences. The gameplay was so exciting that you didn't even go out to convenience, when the dawn blushed the sky, the trouser leg was shattered something inconspicuous and to forget about the death screams innocently "vaporized" people {"There are no innocent people, there are only those who refuse to admit '- Torquemada), you took to hand, a notebook from Polish, with an unfinished essay (on yesterday). But that's all there is to it another couple ... Who will take it first to play W Master of Orion, he can get overwhelmed with a barrage of options and think to himself "... I prefer maths and defense training." Truly I say to you, quantity windows is really small and anyone who can handle Warlords (and Windows also on 'W'), will be noticed by the Lord and he will be given the honor of not losing his mind. On the contrary - in progress games, we come to the conclusion that that there could be more options. The most important functions of the computer to learn are here: Ouit, Save and Load. When engrossed in the game too late we will hear the family lnvestment approaching, then ... only Ouit (or Gambler) will save us. While playing in the night hours (when they think we are doing it same as them, and we think they are doing something different from them they think we do) you can MUSIC (only for Dare SILENT, FX switches) Find out what technical achievements can be made here show off in front of Grandma ("She did Grandma knitted, ran over tram and fell "), as well as the assignments of research teams to specific fields. All's well that ends well. There is space eternal, but the stars are not eternal. As it showed experience, also foreign civilizations are not very durable. They fell for the means of gentle persuasion and ceased to exist. Don't believe the politicians, and W. especially non-aggression pacts, promises of eternal peace and friendship. Would you scruples about deceiving another race, if you could see six parsecs away, three deceptively Earthlike planets. Not? They also come out with this assumption. Don't give up to do the horse. Good luck.


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Legend of old are still alive.
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