![Image](https://i.ibb.co/wzKKQdJ/sid-meiers-civilization-6.webp)
When writing such a huge game as Civilization is undoubtedly, it is impossible to protect it mistakes happen. Even the programmers of microprose they left behind a couple in their miracle tricks, some of which will make it easier, and some will definitely make it more difficult Your civilization. 1. Revolution. If none of your cities has Pyramids, and you cause a revolution, for three turns will be ruled by anarchy. You can this little an interesting, simple way: after agreeing to a revolution, save the game, and then load it. You will immediately be greeted with a popup. 2. Building irrigation, etc., and W This is probably one of the most interesting tricks. It is necessary for its operation setting In Options - End of Tum. Now give an order to a settler unit construction (anything). After turn you click on working settlers and "select" them. They will stop building again will start flashing but will be done for one turn. tell them again build irrigation. computer respond to the way you play. At the time of commencement other civilizations are trying at all costs to build a Wonder of the World in none of the enemy's cities o A miracle is built (!!!).
![Image](https://www.geekweb.pl/media/k2/items/cache/5b62d01506bd8a53b6c4928e25fa9b8a_XL.jpg)
Moreover, it often happens in his cities, he presents super-production abilities, namely - he builds kill ‹and things at once, usually a Wonder of the World, a military unit and a Russian building) The way of waging wars with other civilizations usually depends (and should be) depending on the sciences that enable building more and more perfect units. 1. War waged using phalanxes, chariots, catapults, legions, it should be a step for every Napoleon to discover such teachings like wheel, mapping, math work with bronze and metal as well is used primarily for disposing of enemy units. Between civilizations that have become atomically capable and capable of producing the most modern combat units, the war is usually the longest. the heaviest, but also ... the most interesting. The main thing is to prepare yourself correctly on its territory, to absolutely prevent the enemy from reaching it. It is worth supplying all cities with SDI Defense, because atomic bombs can fall from the sky in any of them moment. Cities must be properly defended - two or three veteran, fortified mechanized infantry units in each. Only when the case becomes clear such a turn, one may be tempted to prepare for war. I reserve the preparation! The best time to worry about them is when you are in peace civilization is ruled by a president (republic, ma to expand) and In one of our cities is the Wonder of the World - Women's Suffrage. a) Attack from the land - you create about fifteen tank units, the same amount of artillery, about ten mechanized infantry and several transport ships.
![Image](https://cdn.canardware.com/2021/05/04205032/2215-civilization-1.jpg)
Attack from land followed by the first attacks from water and from air. b) Water Attack - you create five , ten cruisers, and fifteen submarines, then you place them near enemy ports. By adding a few more powerful ships, which will be an escort for the transporters. Additionally, you build four aircraft carriers. The invasion begins with the attack of the battleship on one of the enemy cities. c) Air attack - you create twenty bomber units and four fighters (escort for bombers), then place them on three aircraft carriers and transport them to the vicinity of cities enemy. You stuff the remaining aircraft carrier nuclear warheads and you're on your way too him into the waters of the enemy. It's up to you to play the battles (it's impossible to write for this game walkthrough). However, here are a few more tips , which can make the game much easier for you: - When attacking the city, try to capture it as quickly as possible, engaging as many strong units as possible in the fight offensive; time usually takes the side enemy. - use the atomic bomb as a last resort; it's better to use it as a measure intimidating, AND NEVER AS A WEAPON! - Walled cities should be attacked by bombers, artillery and , never by tanks. - In case of losses suffered the strongest defensive units can be fortified when attacking a city in places where the enemy gets the most production and nourishment, and then wait, until people start to starve. - It's always good to do first the operation plan and its specific goal, and then stick to it step by step. - Better to attack the huge army In one moment, than to systematically send back reinforcements. - When traversing huge distances with only offensive units, you can come across an enemy unit that wants to decimate yours army. - captured cities at any cost you have to keep!
![Image](https://i.ibb.co/sPkpZQX/sid-meiers-civilization-16.png)